Firebrand

Former Solar Empire knight turned town guard in Grapeville.

Description:

Character Info

Name Race Age Element Purpose Cutie Mark
Firebrand Unicorn Stallion Kindness Protect others Flaming shield

Attributes

Mind (M) Body (B) Heart (H)
7 6 3
Energy(M+B) Courage(M+H) Fortitude(B+H)
13/13 9/10 6/9
Willpower(M+B+H) Sanity(10+Will+M)
13/16 33/33

Abilities

Talents Flaws Skills Jobs
Tough Low Society Swordsmanship (rank 3) Town Guard(rank 1)
Wary Pyromancy (rank 3) Ex-Solar Knight (rank 6)
Smart Cryomancy (rank 3)
Skills
Swordsmanship (rank 3) Pyromancy (rank 3)
Cryomancy (rank 3)
Languages
Common Dragon
Jobs
Town Guard (rank 1) Ex-Solar Knight (rank 6)
Advancements EXP Cost Effect
Attribute points (Mind) Free x2 +1 to Mind attribute permanently
Attribute points (Body) Free x1 +1 to Body attribute permanently
Toast of the Town (Grapeville) Free + Heart on all rolls while you’re in that location.
Egghead x2 2×10 +1 to Mind attribute permanently
Iron Pony x3 3×10 +1 to Body attribute permanently
Stout Heart x1 2×10 +1 to Heart attribute permanently
Extra Talented (Smart) 5 Choose a known talent and gain a +1 bonus to any roll that is affected by this talent
New Magic Trick(Modify) 1×5 Gain a new Magical Aspect
New Magic Trick(Construct) 1×5 Gain a new Magical Aspect
Bounce Back 5 During a Second Wind, remove an additional 1 damage from any category
Tough as Horseshoes 5 Ignore the first point of Injury damage received once per scene
Horn Hocus Pocus 5 Your Unicorn Pony character counts their horn as an Appropriate Tool for the purposes of using magic
Third Wind 10 Once per scene and after Second Wind has been used, if the character has been sidelined they may remove one point from each type of damage by taking a “Third wind.”
Skill-Up(Swordsmanship) rank 3 (2+3) Choose a single Skill and increase its Level by one.
Skill-Up(Pyromancy) rank 3 (2+3) Choose a single Skill and increase its Level by one.
Skill-Up(Cryomancy) rank 3 (2+3) Choose a single Skill and increase its Level by one.
Arcane Advancement(Ice Wall) level 2 (6) Choose a single spell and increase its level by one
Arcane Advancement(Fireball) level 2 (2+3) Choose a single spell and increase its level by one
Arcane Advancement(Icicles) level 3 (4+4+4) Choose a single spell and increase its level by one
Arcane Advancement(Heal) level 5 (3+3+3+4+5) Choose a single spell and increase its level by one
Arcane Advancement(Nullify) level 1 (5) Choose a single spell and increase its level by one
Arcane Advancement(Shoop Da Whoop (temp name)) level 1 (3) Choose a single spell and increase its level by one
Arcane Advancement(Teleport) level 3 (4+4) Choose a single spell and increase its level by one
Hidden Talent(Smart) 15 Choose a new talent, and add it to the Talents you have
New Line of Work(Ex-Solar Knight) 10 Choose a new Job. The chosen Job is at level 1 and provides +1 bonus to rolls when applicable
On-the-Job Training(Ex-Solar Knight) level 6 (4+5+6+7+8) Choose a single job and increase its level by one
Willpower 1×1 Spend 1 exp to regain half of your willpower

EXP Spent: 238/278

Innate Bonuses
Spellcasting: create and improve spells
Magical Improv: Improvise spells with Aspects
Arcane Research: Learn new Aspects

Inventory

Carrying Capacity
Light Load: 40
Medium Load: 80
Heavy Load: 120
Hammerspace: 8
Current load: 19.5
Bits
Bronze Silver Gold Platinum Crystal
100 53 05 00 00
Item Quantity Weight
Defending Long Sword (Superior Weapon, +4 split between defense and offense rolls) x1 4lb
Fire Grieves x4 2.5lbx4
Gold Half-Plate(+5 Defense, +5 Movement Speed) x1 0lb
Book on Cooking Dragons x1 0.5lb
Rations x16 (7 = 1lb) 2lb
Sun Medallion x1 ?
Coins x158 (50 = 1lb) 3lb

Magic

Aspects
Prime Effects
Telekinesis
Effects
Animate Forge Diminish Modify
Subjects
Heat Construct
Known Spells Effect Range Duration Difficulty Rank Aspects
Telekinesis Move things Amniomorphic/Spectacle Concentration 3 2 Telekinesis
Ice Wall Make a wall of ice. Amniomorphic Persistent 6 2 Forge,Diminish,Heat
Fireball Create a ball of fire and launch it at a target. Amniomorphic Concentration 2 3 Forge,Heat
Fire Shield Create a wall of flame around a person or object Amniomorphic Temporary 6 3 Animate,Force,Forge,Heat
Icicles Create icicles to launch at enemies Amniomorphic Instant 4 3 Forge,Diminish,Heat
Heal Heal somepony physically Amniomorphic Concentration 3 5 Forge,Body
Nullify Void an area of Magic and Air Amniomorphic Temporary 5 1 Diminish,Magic,Air
Shoop Da Whoop (temporary name) Create a blast of light that can be fired like a laser Amniomorphic Concentration 3 1 Forge,Light,Force
Teleport Teleport the user or a target Amniomorphic Instant 4 3 Modify,Space,Body
Bio:

-Former Knight from the Solar Empire
-Refused the order to kill a Hatchling and fled the Empire
-Took up residence in Grapeville 5 years ago and works as a Town Guard
-Volunteered to take part in the search due to his still perceived knightly duty

Firebrand

Sun and Moon Zinth dracophantom